Monday, July 30, 2007

New Model

Hey Everybody-
I wiped out this model in about 5 hours on Saturday. It is loosely based off of the suits worn by the militay characters in Sky Captain and the World of Tomorrow. It is based off of their underwater suits. Anyway, here you go!!

Tuesday, July 24, 2007

Don Quioxte

Hello Everyone!! So it looks like most of us didn't finish. Kyle was the only one to get as far as he did. I will be posting the new challenge this weekend, so you should warm up you wacoms and start practicing.
Anyway, since the challenge I have started two other models. The first being a version of Don Quioxte and the second being a Medic soldier from the WWII era. Below are images of both. Check them out and let me know what you think.

Sunday, July 15, 2007

Rough Environment


Here is the rough environment I was able to get done last night. I am going to finalize the boy and try to add in the final details to the mermaid before I add any more details to the environment.

Saturday, July 14, 2007

Composition


Here is my test composition. I spent a lot of time last night working on the boy's pose, trying to remove any rigidity to the pose. Only a couple days to go, so I don't think I will finish color in time, but here is a check list of things I want to get done:

Finish the rough environment.

On the boy, his hands, face, socks, boots, and hair details.

On the mermaid, the micro details on her skin, the extra fin and scale details on her tail.

I will have most of tonight and almost all day tomorrow to try and finish, but overall I am really happy with where it is going.

Monday, July 9, 2007

ECHO, echo, echo.....



I seem to be the only one updating, where is everybody?

Anyways here is a more complete pose with my base mesh hair in place. I'm not sure I will get textures done, but I will see how much I can complete.

One week to go!

Thursday, July 5, 2007

Kid Update


No progress to report on the mermaid but I made some headway on the Kid. I still need to sculpt out most of his back side, and finish his hand, legs and shoes. Its only up to 150K polys so I still have a lot to play with for detail. As soon as I am done with the basic forms I will start splitting up the symmetry.

Tuesday, July 3, 2007

Update 070307


Worked on fleshing out the hands and began posing out the body. I gotta crunch a little on this during the 4th so that I can start work on the kid, otherwise I'm never gonna get him done in time.

Monday, July 2, 2007

Progress


I zprojected my head onto my base mesh and started to sculpt out the body and tail. I will have to spend a good amount of time on the hands soon because they are a big focus in both of my composition ideas. Finally starting to make some progress though.

Hello everybody!

thanks for including me in the challenge. The concept for my circus freak is based off of a very rare, painful, real-life disease called Harlequin-type ichthyosis (also harlequin ichthyosis, ichthyosis congenita, or keratosis diffusa fetalis).
more info here:
http://en.wikipedia.org/wiki/Harlequin_type_ichthyosis

my charcater's show name is the Harlequin Man. Little is known about his life previous to the circus except that he was originally from El Salvador and was traded from another circus for a mysterious reason. His appearance is horrifying, though he is not a creature of hostile intension. He spends most of his time engaging with the audience with wailing moans and stomach turning sucking sounds. He is unable to leave his cell and is manacled to an iron ball, which Harlequin slowly drags along the straw ridden floors when bored or in anquish.

I plan on getting to the 3d aspect once im finished with some more concepts, including a turnaround. for now I have a few studies of his face, gait, and back (which is mangled and shows signs of skeletal problems as well as the stiffness of hardened skin.

I'm looking foreward to getting this guy on the screen by this weekend!

-Blaed

Sunday, July 1, 2007

Body Update

Sea Queen Body WIP001

What up everyone!! So here are a few images of the current state of the sea queen. I just got her body modeled in Maya and z_projected the sculpted head onto the body tool. I will post more images as I detail her body out. Till them here you go!!